‘Speedy Samand’ to Hit Video Game Market
Art And Culture

‘Speedy Samand’ to Hit Video Game Market

A new computer game ‘Forbidden Speed: Speedy Samand’ is expected to be released in spring due to the completion of its production phase.
Announcing the news, one of the two game designers Fardin Rastakhiz said, “The game design and programming process was completed in cooperation with programmer Ali Bonyadi.”
Samand (literally the name of a fast horse) is an Iranian car brand manufactured by Iran Khodro, using local spare parts. The game has a concept of a car racing in an open area - a concept for computer games where a player can roam freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives.
“It will help expand a player’s experience in the world of computer games, as well as offering unique features in the computer game environment,” Mehr News Agency quoted him as saying.
On the importance of gameplay - the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player’s connection with it - he said, “This part received the most investment and consideration as it gives identity to the game.”
Referring to the complexity of game mechanics - constructs of rules or methods designed for interaction with the game state, thus providing gameplay - he noted, “We took advantage of the style used in different installments of ‘Need for Speed’ - a well-known racing game series.”
The game consists of 41 levels designed in five modes, including race, drift, circuit, time challenge, and speed challenge.
“We also used artificial intelligence (AI) in designing the race and circuit games aiming at evaluating the difficulty of each level with regard to the competitors’ vehicles,” Rastakhiz underlined, noting that in other modes, the player’s status is recognized based on previously determined values instead of using AI.
Highlighting the importance of city beautification in designing such racing games, he said, “To design the city in which the game takes place, we went through various stages, and initially used AutoCAD - a commercial software application for two and three dimensional computer-aided design (CAD) - to draw the primary map.”


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